Weekly Development Report: BeatShift

Date: August 5, 2026
Reporting Period: July 29 – August 5, 2026


1. New Song — HoYoHoYo

2. Gameplay, Input & Tuning

3. BeatUp Rework

4. Song Manager & Data Refactor

5. Leaderboard & Gallery

6. UI, Audio & Visuals

7. Backend / API (BeatShift API)

Takeaway Note: A feature-heavy week for BeatShift — the new free song HoYoHoYo ships with charts/audio and a density-target refactor, gameplay gains player scroll-speed + multi-finger input + widened judgement windows, BeatUp is reworked around chart-driven smash length and fixed-schedule exits, the Song Manager gets per-song control over a flattened (MusicData-free) data layer, the leaderboard/gallery gain photo cards and an art-collection rework, and UI/audio/visuals get a broad polish pass — while the API fixes leaderboard player names and debounce.

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