Bimonthly Townhall Report: Duriano

Date: July 15, 2026

Reporting Period: June 1 – July 15, 2026 (July to date)

Prepared For: Bimonthly All-Hands / Townhall

Theme: Save, Monetize & Stabilize

Six weeks of delivery carrying Duriano from v1.1.0 → v1.1.8 — a production-grade cross-device cloud-save, a live subscription & redeem business, the multiplayer foundation, and a focused hardening pass.

9Patch releases
(v1.1.0–v1.1.8)
2Major systems
(Cloud Save, MP)
Unity
6000.3
Engine upgrade
(6000.3.19f1)
0Known P0
crashes open

1. Executive Summary

Over the last two months Duriano shifted from launch hardening into live-operations and scaling. The headline outcome is a complete cloud-save rework that makes cross-device play and real-money purchases safe, the go-live of Google Play Subscriptions and the Redeem Code system, and the multiplayer foundation clearing Phase 0 and Phase 1a. A concentrated stability push — including a Unity 6000.3.19f1 engine bump, a fix for a high-impact Android pause ANR, and a Mali GPU soft-particle regression — carried the build through nine patch releases.

2. Cloud Save & Cross-Device Sync — the flagship

3. Monetization & Player Access

4. Multiplayer Foundation

5. Stability, Performance & LiveOps

6. CI/CD, Build & Platform

7. Backend / API (Duriano API)