Weekly Development Report: Duriano
Date: June 24, 2026
Reporting Period: June 17 – June 24, 2026
1. Challenge System & Loadout UI
- Challenge UI Revamp: Polished the challenge UI, matched the challenge icon with the active challenge, and refreshed the "challenge found" visual (merged via PR #161).
- Loadout Info Panel: Synced the loadout info panel with the unlock-info popup visibility, waited for the loadout image to load before resetting the panel, and delayed lock-info display slightly for a smoother reveal.
- Combined Damage Display: Merged weapon and augment damage into a single info UI entry for clearer stats.
- Wishlist Button: Fixed the wishlist button's position and size.
2. Codex & Navigation UX
- Duriano Codex: Improved the overall Codex UX and fixed the topic-button selection behavior.
- Main Menu Navigation: Made vertical main-menu buttons loop with up/down navigation for better controller/keyboard flow.
3. Multiplayer & Leaderboard Fixes
- Player Sync: Fixed player name and national flag not syncing across different machines.
- Leaderboard: Stopped the leaderboard from snapping back to the first category on update — it now preserves the currently selected category.
- Ranked Mode: Fixed the pause button not displaying in ranked mode.
4. CI/CD, Build & Tooling
- Version 1.1.1: Bumped the build version to
1.1.1.
- Multi-Store Deployment: Added deployment parameters for Android, iOS, Epic, Steam, and Xbox in the Jenkinsfile.
- Mac Standalone: Fixed the Firebase build failure for Mac Standalone.
- Tooling: Added MCP for Unity configuration.
Takeaway Note: A polish-and-stabilize week that ships Duriano 1.1.1 — the re-visualized challenge system lands, Codex and loadout UX get refined, cross-machine multiplayer/leaderboard bugs are squashed, and multi-store console/mobile deployment params come online.
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