Weekly Development Report: Duriono
Date: January 16, 2026
Reporting Period: Jan 09 – Jan 16, 2026
1. Gameplay & Mechanics
- Cloud Save: Implemented and refined Cloud Save for Mobile (iOS/Android), resolving build errors and authentication flows.
- Mobile: Extended mobile demo contents and added a "double click to confirm" mechanic for Fate Cards to prevent accidental selection.
- Fixes: Resolved issues with
W004A weapon ability, Bleed effects not stopping, and cheat fertilizer usage.
- VFX Logic: Fixed
PlayerBirth VFX and optimized Enemy Spawn VFX to use the same pool.
Takeaway Note: Major progress on mobile infrastructure with Cloud Save implementation and mobile-specific gameplay adjustments.
2. UI & UX
- Settings: Fixed Mobile settings (HDR, Text Damage) persistence. Set default frame rate to Unlimited and added a Device Shake setting.
- Visuals: Applied stroke to text damage for better readability and fixed pink shadow artifacts.
- Polish: Improved Difficulty Selection UI (back button adjustment, overlap fixes, particle delays). Fixed Boss HP bar blur on mobile.
- Feedback: Enhanced button selection highlights and refined unlock difficulty feedback.
Takeaway Note: Continued focus on mobile UI polish, ensuring settings save correctly and visual elements are clear on smaller screens.
3. Audio (FMOD)
- Music: Replaced music tracks, adjusted boss music volume/genre, and added end-wave sounds for Escape.
- SFX: Updated UI Title open/close effects and fixed audio cut-offs for God Active skills.
- Integration: Added new sound effects for difficulty unlocks.
Takeaway Note: Audio experience is being refined with better mixing and new cues for key game events.
4. Visuals & Assets
- Optimization: Deleted unused Film Grain effects and updated Particle Image sizes for iOS.
- Fixes: Addressed visual glitches including pink shadows and text UI scaling errors.
Takeaway Note: Cleaning up visual assets and ensuring compatibility across platforms (especially iOS).
5. Infrastructure & Builds
- Releases: Deployed builds 0.6.20, 0.6.21, and 0.6.22.
- iOS: Added Key-Value Store identifier to entitlements and enabled
GCC_ENABLE_OBJC_EXCEPTIONS for stability.
- Android: Improved authentication logging and implemented fallback to interactive sign-in for Cloud Save.
- Localization: Updated localization data (excluding Japanese).
Takeaway Note: Rapid iteration on builds to support Cloud Save testing and mobile platform requirements.
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