Weekly Development Report: Duriono
Date: April 10, 2026
Reporting Period: Apr 03 – Apr 10, 2026
1. Gameplay & Mechanics (Duriono)
- Balancing & Tuning:
- PC011's revive count was changed from 3 back to 4.
- The unlock condition for weapon W008 was updated.
- Removed the EXP gain cooldown for God Frigg's abilities.
- Increased the gathering range for herbs when the player's HP is full.
- Treasure Boxes will now drop one large, high-value coin instead of multiple small ones.
- Bug Fixes:
- Fixed an issue with the Healing Herb in Frigg's third boon (Frigg03).
- Corrected item stats that did not match the design document.
- Fixed a bug where the player's Max HP would not update correctly when their Max HP stat was decreased.
- Resolved multiple issues with the player's HP and Shield bars, including incorrect clamping of values.
- Fixed an issue where Surtr's tween animations would not stop correctly upon his death.
- A freeze effect will no longer be applied to characters who are already dead.
- Surtr's spin attack damage will no longer get stuck and continue dealing damage after his death.
- Endless Mode:
- Changed the item drop for the EggCharacter in Endless Mode to be EXP only.
Takeaway Note: This week was focused on refining player stats, fixing long-standing bugs with the health and shield UI, and improving quality of life for late-game content like Endless Mode and Frigg's boons.
2. UI & Monetization (Duriono)
- Features & Improvements:
- Updated the discount UI in the shop for better clarity.
- Updated the text description for the "Buy Full Game" IAP.
- Updated the information panel in the Ranking scene.
- Updated all localization text.
- Gated the "Continue" button in Ranked Mode for mobile players who have not purchased the full game.
- Bug Fixes:
- Fixed a visual bug with God Frigg's boon slot display.
- Corrected a texture scaling issue on the bridge in mobile builds.
Takeaway Note: UI work this week polished the monetization flow and provided clearer information to players in the Ranking scene, ensuring a smoother user experience.
3. Backend & Systems (Duriono)
- Build & Versioning:
- Updated the game version to 1.0.0.
- Performance:
- Optimized the `DoDamageInstant` system and implemented a system to clear particle effects correctly.
Takeaway Note: Reaching version 1.0.0 is a significant milestone. Backend work focused on performance and stability, ensuring the game runs smoothly.
4. Web Companion (Duriono-Web)
- Features & Improvements:
- Implemented a system to combine a character's default stats with their equipped item stats for display.
- Added special effect colors to the character modal for better visual distinction.
- Special effects can now be displayed as a separated list for improved readability.
- Added new icons for various in-game stats and updated all content images (characters, weapons, etc.).
- Enabled all available languages in the web application.
- Bug Fixes:
- Fixed issues where God and stat icons were missing in the character modal.
- Resolved a data duplication bug caused by inconsistent case handling (uppercase vs. lowercase keys).
- Corrected localization issues on the "items" tab and for the dash range stat on PC006.
Takeaway Note: The web companion app was significantly updated to provide a richer, more accurate display of character and item stats, fully aligned with the game's data.
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