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Task Detail

Every task on every board in the Duriano Multiplayer folder, by version phase and by department. Task names link straight to their monday.com item.

Open in monday.com

Every board behind this page — task names in the tables below link straight to their monday.com item, and the counts here are what each board holds right now.

Board Coverage

Every board inside the Duriano Multiplayer folder on monday.com.
BoardTeamItemsDoneIn progressQueued
General (roadmap features)140113
Game Developer410514
Game Designer1142111
2D Artist38008
3D Artist34004
Sound DesignerTBD0
UX/UI DesignerTBD0

By version phase

v0.1.0 — Networking Foundation

August 3 - October 2, 2026 (1 without a date range)
Distributed-authority netcode, session runtime and the first playable co-op run loop.
DateTaskTeamStatus
Aug 03–05Implement Distributed Authority Session RuntimeGame DeveloperDone
Aug 03–07Evaluate Multiplayer POC ArchitectureGame DeveloperDone
Aug 03–07Design Multiplayer Session FlowGame DesignerDone
Aug 05–07Implement Networked Player RuntimeGame DeveloperDone
Aug 05–07Prove Distributed Authority Player Spawn and ReconnectGame DeveloperDone
Aug 10–14Implement Permanent Effect Owner InjectionGame DeveloperDone
Aug 10–21Design Multiplayer Lobby Concept and Interactive Objects2D ArtistTo Do
Aug 14–Sep 01P2 — Player & GodFate systemsGame DeveloperWorking on it
due Aug 19P2 — Playtest checklist v3.2 + triageGame DeveloperWorking on it
due Aug 24P2 — Mod-fate amplification parity sliceGame DeveloperWait
due Aug 28P2.4d — Prophet rewards owner-localGame DeveloperWait
due Sep 01P2.5 — Phase-2 closure gateGame DeveloperWait
Aug 18–Sep 01P3 — Enemy networking (external dev)Game DeveloperTo Do
due Aug 28P3.0 — Prototype + contract gateGame DeveloperTo Do
due Sep 04P3A — Spawn/AI/movement/authority transferGame DeveloperWait
due Sep 09P3B — Attack requests + remote attack/VFX presentationGame DeveloperWait
due Sep 11P3C — Enemy HP/death/shared EXP + difficulty scalingGame DeveloperWait
due Sep 15P3D — Instanced loot + owner-only collectionGame DeveloperWait
Sep 02–18P4 — Shared floor & co-op rules (lead)Game DeveloperWait
due Sep 04P4B — Per-player shop/augments/inventoryGame DeveloperWait
due Sep 08P4D — Local-safe pause / remove shared timeScaleGame DeveloperWait
due Sep 14P4A — Chamber choice + floor barrierGame DeveloperWait
due Sep 18P4C — Down/revive, revival currency, party wipeGame DeveloperWait
Sep 21–23P3+P4 — Integration & POC gateGame DeveloperWait
due Sep 22P3+P4 — Final PR review & mergeGame DeveloperWait
due Sep 23P2–P4 — Combined POC gateGame DeveloperWait
Sep 24–Oct 02P5 — Production hardeningGame DeveloperWait
due Sep 26P5 — Reconnect & authority recovery (lead)Game DeveloperWait
due Sep 26P5 — Bandwidth/culling/mobile perf (dev)Game DeveloperWait
due Sep 30P5 — Co-op save/leaderboard/anti-cheat (lead)Game DeveloperWait
due Sep 30P5 — Matchmaking/lobby UX (dev)Game DeveloperWait
due Oct 02P5 — Monitoring & release-failure handling (lead)Game DeveloperWait
due Oct 02P5 — Platform validation Xbox/Win/macOS/iOS (dev)Game DeveloperWait
Deadline only / not yet scheduled
TBDBuild Multiplayer Lobby Map and Interactive Object Models3D ArtistWait

v0.2.0 — Content Expansion

October 5 - October 16, 2026 (2 without a date range)
Generated dungeon system, co-op revival mechanics and the dungeon chamber concept art.
DateTaskTeamStatus
Oct 05–16Create Trap Chamber Concept Art2D ArtistWait
Oct 05–16Create Boss Portal Chamber Concept Art2D ArtistWait
Deadline only / not yet scheduled
due Oct 02Design Generated Dungeon SystemGame DesignerWorking on it
due Oct 09Design Co-op Revival SystemGame DesignerTo Do

v0.3.0 — Boss Fights & Chamber Redesign

October 12 - December 4, 2026 (8 without a date range)
God/Fate, jewel, buff and weapon reworks, chamber redesigns and the Surtr / Fenrir / Loki bosses.
DateTaskTeamStatus
Oct 12–15Design God and Fate System ReworkGame DesignerTo Do
Oct 16–20Design Jewel SystemGame DesignerTo Do
Oct 21–23Design Buff/Debuff SystemGame DesignerTo Do
Oct 26–30Design Weapon SystemGame DesignerTo Do
Nov 02–04Design Battle Chamber RedesignGame DesignerTo Do
Nov 05–09Design Boss Mechanic: SurtrGame DesignerDone
Nov 10–13Design Blacksmith Chamber RedesignGame DesignerWait
Nov 16–19Design Prophet Chamber RedesignGame DesignerWait
Nov 20–24Design Perma System ReworkGame DesignerTo Do
Nov 25–30Design Boss Mechanic: FenrirGame DesignerTo Do
Dec 01–04Design Boss Mechanic: LokiGame DesignerTo Do
Deadline only / not yet scheduled
due Oct 02Create Blacksmith Chamber Concept Art2D ArtistTo Do
due Oct 02Create Boss Fenrir Concept Art2D ArtistTo Do
due Oct 02Create Boss Loki Concept Art2D ArtistTo Do
due Oct 02Create Boss Surtr Concept Art2D ArtistTo Do
due Oct 02Create Prophet Chamber Concept Art2D ArtistTo Do
due Dec 04Create Boss Fenrir Model3D ArtistWait
due Dec 04Create Boss Loki Model3D ArtistWait
due Dec 04Create Boss Surtr Phase 3 Model3D ArtistWait

By team

Game Developer (10 tasks)

4 on the team — แตงกวา, บรอนซ์, เจ, เชน
TaskPhaseStatusOwnerDeadline
P2 — Player & GodFate systemsv0.1.0Working on itNaruporn Powthongchin2026-09-01
P2 — Playtest checklist v3.2 + triagev0.1.0Working on it2026-08-19
P2 — Mod-fate amplification parity slicev0.1.0Wait2026-08-24
P2.4d — Prophet rewards owner-localv0.1.0Wait2026-08-28
P2.5 — Phase-2 closure gatev0.1.0Wait2026-09-01
Implement Distributed Authority Session Runtimev0.1.0DoneNaruporn Powthongchin2026-08-05
Evaluate Multiplayer POC Architecturev0.1.0DoneNaruporn Powthongchin2026-08-07
Implement Networked Player Runtimev0.1.0DoneNaruporn Powthongchin2026-08-07
Prove Distributed Authority Player Spawn and Reconnectv0.1.0DoneNaruporn Powthongchin2026-08-07
Implement Permanent Effect Owner Injectionv0.1.0DoneNaruporn Powthongchin2026-08-14
P3 — Enemy networking (external dev)v0.1.0To DoChanchai Munjit2026-09-15
P3.0 — Prototype + contract gatev0.1.0To Do2026-08-28
P3A — Spawn/AI/movement/authority transferv0.1.0Wait2026-09-04
P3B — Attack requests + remote attack/VFX presentationv0.1.0Wait2026-09-09
P3C — Enemy HP/death/shared EXP + difficulty scalingv0.1.0Wait2026-09-11
P3D — Instanced loot + owner-only collectionv0.1.0Wait2026-09-15
P4 — Shared floor & co-op rules (lead)v0.1.0WaitUnassigned2026-09-18
P4B — Per-player shop/augments/inventoryv0.1.0Wait2026-09-04
P4D — Local-safe pause / remove shared timeScalev0.1.0Wait2026-09-08
P4A — Chamber choice + floor barrierv0.1.0Wait2026-09-14
P4C — Down/revive, revival currency, party wipev0.1.0Wait2026-09-18
P3+P4 — Integration & POC gatev0.1.0WaitUnassigned2026-09-23
P3+P4 — Final PR review & mergev0.1.0Wait2026-09-22
P2–P4 — Combined POC gatev0.1.0Wait2026-09-23
P5 — Production hardeningv0.1.0WaitUnassigned2026-10-02
P5 — Reconnect & authority recovery (lead)v0.1.0Wait2026-09-26
P5 — Bandwidth/culling/mobile perf (dev)v0.1.0Wait2026-09-26
P5 — Co-op save/leaderboard/anti-cheat (lead)v0.1.0Wait2026-09-30
P5 — Matchmaking/lobby UX (dev)v0.1.0Wait2026-09-30
P5 — Monitoring & release-failure handling (lead)v0.1.0Wait2026-10-02
P5 — Platform validation Xbox/Win/macOS/iOS (dev)v0.1.0Wait2026-10-02

Game Designer (14 tasks)

1 on the team — ชะ
TaskPhaseStatusOwnerDeadline
Design Generated Dungeon Systemv0.2.0Working on itChawakorn Wanna2026-10-02
Design Multiplayer Session Flowv0.1.0DoneChawakorn Wanna2026-08-07
Design Boss Mechanic: Surtrv0.3.0DoneChawakorn Wanna, Surapong Sukprem2026-11-09
Design Co-op Revival Systemv0.2.0To DoUnassigned2026-10-09
Design God and Fate System Reworkv0.3.0To DoUnassigned2026-10-15
Design Jewel Systemv0.3.0To DoUnassigned2026-10-20
Design Buff/Debuff Systemv0.3.0To DoUnassigned2026-10-23
Design Weapon Systemv0.3.0To DoUnassigned2026-10-30
Design Battle Chamber Redesignv0.3.0To DoUnassigned2026-11-04
Design Perma System Reworkv0.3.0To DoUnassigned2026-11-24
Design Boss Mechanic: Fenrirv0.3.0To DoUnassigned2026-11-30
Design Boss Mechanic: Lokiv0.3.0To DoUnassigned2026-12-04
Design Blacksmith Chamber Redesignv0.3.0WaitUnassigned2026-11-13
Design Prophet Chamber Redesignv0.3.0WaitUnassigned2026-11-19

2D Artist (8 tasks)

3 on the team — จ้วง, ด้า, หวาน
TaskPhaseStatusOwnerDeadline
Design Multiplayer Lobby Concept and Interactive Objectsv0.1.0To Dochittapon boonkaew2026-08-21
Create Boss Surtr Concept Artv0.3.0To Dochittapon boonkaew2026-10-02
Create Boss Fenrir Concept Artv0.3.0To Dochittapon boonkaew2026-10-02
Create Boss Loki Concept Artv0.3.0To Dochittapon boonkaew2026-10-02
Create Prophet Chamber Concept Artv0.3.0To Dochittapon boonkaew2026-10-02
Create Blacksmith Chamber Concept Artv0.3.0To Dochittapon boonkaew2026-10-02
Create Trap Chamber Concept Artv0.2.0WaitUnassigned2026-10-16
Create Boss Portal Chamber Concept Artv0.2.0WaitUnassigned2026-10-16

3D Artist (4 tasks)

3 on the team — นิว, ตูมตาม, ปอย
TaskPhaseStatusOwnerDeadline
Create Boss Surtr Phase 3 Modelv0.3.0WaitUnassigned2026-12-04
Create Boss Fenrir Modelv0.3.0WaitUnassigned2026-12-04
Create Boss Loki Modelv0.3.0WaitUnassigned2026-12-04
Build Multiplayer Lobby Map and Interactive Object Modelsv0.1.0WaitUnassigned

Roadmap Features — General Board

The feature-level items that feed work into every department board. Only the multiplayer conversion is in progress; the rest are queued behind it and currently share a single April 2, 2027 end date.
FeaturePhaseCategoryTimelineStatus
Duriano Multiplayer Conversionv0.1.0FeatureAug 03, 2026 – Oct 02, 2026Working on it
Co-op Revival Systemv0.2.0FeatureAug 03, 2026 – Dec 04, 2026To Do
Generated Dungeon Systemv0.2.0FeatureAug 03, 2026 – Dec 04, 2026To Do
God and Fate System Reworkv0.3.0BalanceAug 03, 2026 – Apr 02, 2027To Do
Jewel Systemv0.3.0FeatureAug 03, 2026 – Apr 02, 2027To Do
Buff/Debuff Systemv0.3.0FeatureAug 03, 2026 – Apr 02, 2027To Do
Weapon System Overhaulv0.3.0FeatureAug 03, 2026 – Apr 02, 2027To Do
Battle Chamber Redesignv0.3.0ImprovementAug 03, 2026 – Apr 02, 2027To Do
Blacksmith Chamber Redesignv0.3.0ImprovementAug 03, 2026 – Apr 02, 2027To Do
Prophet Chamber Redesignv0.3.0ImprovementAug 03, 2026 – Apr 02, 2027To Do
Perma System Reworkv0.3.0FeatureAug 03, 2026 – Apr 02, 2027To Do
Boss Surtr Upgradev0.3.0FeatureAug 03, 2026 – Apr 02, 2027To Do
Boss Fenrirv0.3.0FeatureAug 03, 2026 – Apr 02, 2027To Do
Boss Lokiv0.3.0FeatureAug 03, 2026 – Apr 02, 2027To Do

Data Notes

Things worth knowing before you read the numbers above.

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